Eberly, David H.
3D game engine design : a practical approach to real-time computer graphics
/BY David H. Eberly
- 2nd ed.
- Amsterdam Elsevier 2007
- xxii, 1018 p.
Includes appendix, references and index.
9780122290633
3D display systems
Computer graphics
Real-time programming
Computer games-Programming
006.693 / EBE