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1. AI for game developers / by David M. Bourg and Glenn Seemann

by BOURG, David M | Seemann, Glenn.

Publisher: Bangalore Shroff pub. 2004Availability: Items available for loan: Main Library [Call number: 005.3 BOU] (1).

2. An introduction to optimization / [by] Edwin K. P.Chong, Stanislaw H. Zak

by CHONG, Edwin K. P | Zak, Stanislaw H.

Edition: 2nd ed.Publisher: New York John Wiley & sons 2004Availability: No items available In transit (1).

3. Open problems in mathematics / (ed. by) John Forbes Nash Jr.,P Michael Th. Rassias

by Nash, John Forbes., ed | Nash, John Forbes., ed | PRassias, Michael Th., ed.

Publisher: Switzerland Springer 2016Availability: Items available for loan: Main Library [Call number: 519.3 OPE] (1).

4. The Right Game: use game theory to shape strategy \ Adam M. Brandenburger, Barry J. Nalebuff

by BRANDENBURGER, Adam M | Nalebuff, Barry J.

Publisher: Boston Harvard Business Press 2009Availability: Items available for loan: Management and Commerce [Call number: 658.4012 BRA] (1).

5. Dynamic Programming

by Bellman, Richard.

Publisher: New Jersey Princeton University Press 1957Availability: Items available for loan: Main Library [Call number: 519.703 BEL] (1).

6. Contributions to the theory of games

by Kuhn,H.W [Editor] | Tucker,A.W [Editor].

Publisher: New Jersey Princeton University Press 1950Availability: Items available for loan: Main Library [Call number: 519.53 CON] (1).

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